There’s a mob in Season of Discovery named… Mowgh. Spawning it and looting it is how you get a hunter rune.
There’s a mob in Season of Discovery named… Mowgh. Spawning it and looting it is how you get a hunter rune.
So I was hopping on and off my various alts, trying to get them all a few extra profession points courtesy of the Darkmoon Faire, and I was like… I kind of want to heal on the paladin. So I spent a good amount of time setting up Plexus and Clique and, at 4am, decided to go heal a random dungeon. This, I might add, without ever having done any of the Dragonflight dungeons before.
So how did it go?
Well, it was not my finest hour, as I outright panicked throughout it, basically. Why? Check it out for yourself.
After sleep and such, I figured out the issue was PlexusClickSets and Clique had to have been interfering with each other. I disabled Click Sets and walked into Stocks and back out and all my settings worked properly. But I tell you, this was an intense 20 minutes or so of, first, figuring out what the hell was happening, and then what buttons are bound to what keys and then, finally, how do I keep people alive??? Only a couple (3?) deaths overall, no full wipes. Just a lot of me flailing. Enjoy!
Here’s me running through Strat to destroy the Hand of Naxxramas in only five minutes — and then getting a huge surprise at the end:
I will likely be streaming more and making more clips, so don’t forget to subscribe to my YouTube!
How are you enjoying this bit of content?
So there’s a new questline in WoW that has you grinding scourgestones and such? That can net you money and/or Tier 3 items? And old recipes?
… I’m in trouble. :P
Howdy, folks! November is always a busy month for me. I’ve spent some time attempting to write 50,000 words of a novel for National Novel Writing Month, as per usual. (Let us not discuss how close or far I am from that goal.) I’ve also spent time running Wrath Classic dungeons with my brother, Fog, and have recorded a bunch of them. (The first is my breakdown of holy paladin talents in Wrath, but the rest are all videos of me running dungeons, mostly with Fog.)
So, I made the decision to buy Dragonflight, because… dragons, hello! Not even to just be a dracthyr evoker (we all know I love my hunter and paladin too much to seriously look at another class), but to see if WoW can keep me in “present times”. I had purchased Shadowlands and promptly hated everything about it. I hadn’t even finished the starter quest on Kurn, that’s how much I hated it. Apart from anything else, the level squish — which I understand on a logical level — really pissed me off. Why? Because, excuse you, Blizzard, Kurnmogh of Eldre’Thalas had been level 60 since sometime in 2005, thank you very kindly. The thought of levelling to 60 again was just absolute crap. It’s such a psychological blow. Even though I completely understand that levelling to 130 (from level 1!) is stupid. I really do get that. Logically, I know a level squish had to happen. But for someone who spent THIRTY DAYS IN-GAME trying to get Kurn to 60 (and yes, that’s how long it took me the first time around), it really sucked to think about grinding out those 10 levels from 50-60 again. Like a LOT.
It still sucks. And so, perhaps out of nothing beyond spite (and perhaps a little greed), I have Kurn at 60, Madrana at 60 and five other alts at 60 (including a dracthyr evoker). My army of alts and I are ready to jump into Dragonflight tonight (in about three hours, as I write this), and I am ready to make ALL THE GOLD. I have skinning/LW on Kurn, JC/alch on Madrana, Herb/Inscription on the dracthyr, Herb/Mining on my shaman, Mining/Tailoring on my mage, Alch/Enchanting on the priest and, hilariously, Blacksmithing/Engineering on my warlock. In my defense, the warlock was a boosted character from like… Mists (?) whom I decided to add BS/Eng to because those were the professions I lacked. I still find it hilarious that I have a warlock with those professions, so I decided to keep them on that toon.
Levelling during this elemental invasion event has been fascinating. I didn’t tend to join groups. Rather, as healers (priest and shaman, specifically), I greatly enjoyed just dropping heals like Healing Rain, Chain Heal, Circle of Healing, etc, on the people doing damage. It was so much more fun, IMHO, than running around dropping Blizzard or Rain of Fire. Also, what the hell, soul shards are the worst. hahaha. I eventually figured out how they work, but it made me wish for the old days of soul shard bags instead of them as a secondary resource. And does life tap no longer exist for destro warlocks??? I actually ran out of mana sometimes. Too much Rain of Fire, I guess. Anyway. That was a painful, like, 18 (?) levels. Though I do have to say, even with the nerfs (and yes, they are nerfs!) to the heirlooms, I gained like 5 levels chewing through 1.5 levels worth of rested. That was disgusting and I loved it.
Madrana got boosted to 60 so I didn’t do a lot of invasion stuff with her, although I did enough to get most of the 252 gear. I also got to try out this fancy new talent tree. First, yay talent trees!!!! Second, oh god, talent trees!!! hahahaha! I had some fun reading through things. I think I have a workable talent tree at the moment. The biggest problem for me was not being able to generate enough holy power to cast Light of Dawn, because I wasn’t grouping with folks. I did enjoy that Consecrate finally heals people if talented for it, though. I’ve been wanting that since… Wrath? Cata? Maybe even BC, because I remember not being able to heal through Heroic Magister’s Terrace in TIER FIVE GEAR because I couldn’t heal more than one person at a time. That was a brutal effing dungeon for a paladin. Priest? No issues. But a paladin? At least 1 dead person, guaranteed.
Having said that, healing someone with beacon (in this case, it was me) should be enough to gain a fair amount of holy power. I also specced into Veneration, which means that my Flash of Light, Holy Light and Judgement crits reset the cooldown on Hammer of Wrath and allow it to be used regardless of the health of the mob, and Hammer of Wrath generates 1 Holy Power. I see what they’re trying to do (bearing in mind I’ve missed all of Shadowlands), in that they want paladins in melee. And, quite frankly, fuck that noise. I like standing way the hell in the back. If people like standing in melee, go ahead. I’ll just stand over here.
Also, the holy paladin mastery changed?!? It’s now “Increases healing done by up to X%, based on the proximity of your target.” Obviously, this means if you’re tank healing, you want to be in melee. Again, no thank you. I haven’t done any testing on this, but it’ll be interesting to investigate going forward. In the meantime, I’ve done some running around with the paladin during the invasions and I’m feeling okay with most of my toolkit.
Right, so my plans for Dragonflight include making a ridiculous amount of gold, particularly with Inscription, but also with the profession equipment. Between Leatherworking and Blacksmithing, I have 16 different profession thingies I can make. Then I have Engineering for another 7, JC for another 4 and Inscription for another 3. So I think I’ve got them all covered.
I’m super looking forward to more complexity regarding professions (note to self: remember this when you’re pissed off that you don’t have enough profession knowledge at some point), and am so glad that it’s going to be more interesting than going broke trying to eke out the last five points of your profession. (Having just done that in Wrath, I can’t say I was looking forward to it.)
So, what are you looking forward to in Dragonflight? Anyone healing with a dracthyr? Anyone also looking to corner markets? Tell me what you’re up to!
Well, folks, even those of us who have done this expansion before will make mistakes. Here’s the biggest one I’ve made so far in Wrath…
I use Grid and Clique. Actually, that’s now Plexus and Clique. With Clique, you can define various spells to be cast with various mouse clicks and various modifiers on whatever frames you like. So I don’t have it enabled for my player frames (my frame, my target, etc), but I do have it for the Grid/Plexus layout. Using this combination has made me so much of a better healer, I can’t even really express it.
So when I was playing in Classic (and an itty bitty bit in BC), I had my binds all set up. Right click for Holy Light, left click for Flash of Light, Ctrl-4 (thumb button) for Lay on Hands, various other spells bound to other keys.
I noticed, twice, during my dungeon runs, that my various bindings did not all work. “Oh, I thought, I must have misremembered what the bind was.” You can even see me looking at the binds in this video (at about 12:20). Can anyone see what the issue is? Just watch it for a bit. Take a good look. I’ll wait.
Any thoughts? Here, let me paste a close up of my bindings here.
Anyone see it? I didn’t. It took me days to figure it out.
The problem, my dear readers, is that I had not updated my bindings. Flash of Light worked fine. Holy Light did too. Holy Shock and Lay on Hands, all good. And Cleanse and Beacon, too!
But Blessing of Sacrifice, Blessing of Protection and Blessing of Freedom? No. They weren’t working.
I confirmed it in a run with my brother (that’s right, I roped Fog into playing and tanking for me!) when I hit Blessing of Sacrifice (Ctrl-Right Button) and it just didn’t work. And then we were outside the instance testing and testing our frames and threat plates and all kinds of stuff and I’m like “WHY IN THE HELL IS HAND OF SACRIFICE NOT WORKING?!?!” as I slammed the keybind over and over and over again.
And I paused.
And I looked at the binding again.
The issue is that I had bound Blessing of Sacrifice and Blessing of Protection and Blessing of Freedom. I had not bound Hand of Sacrifice, Protection and Freedom. BLESSING. Of course all of these worked in Vanilla and BC! They were still BLESSINGS then! Wrath’s pre-patch changed them to Hands! And I knew that had happened. I even talked to my brother about them the other night.
AND YET I MISSED THIS. So yeah, your friendly neighbourhood holy paladin has been running around for a few weeks with no Hands bound because she is, on occasion, a dingbat.
Check your keybinds/clique binds, folks.
(PS: Videos with Fog coming as soon as we actually have a run that’s halfway decent to share.)
First of all, I’ve been busy in WoW. Primarily, I’ve been making money, which is the main point of this post. However, I’ve also healed The Nexus and Utgarde Keep on Madrana and both Madrana and Kurn are level 71. This is possibly the slowest I have ever levelled barring the original Vanilla… Anyway, if you’d like to see my adventures, I’m recording and posting at least the first healing run of all the dungeons I’m doing on Madrana. Here’s The Nexus and here’s Utgarde Keep. They’re unedited, just raw runs complete with my muttering about tanks and complaining about mana. Check it out and please do subscribe to my YouTube channel if you’re interested in more Wrath videos!
Okay, on to making money! I walked into Wrath Classic with about 1500g. Certainly not a lot of money — Madrana doesn’t even have epic flying. I also knew I wasn’t going to be able to participate in the absolute wildness that is Darkmoon Cards at the start of the expansion. I don’t have a scribe and didn’t have the money to make one, plus I like my current professions. So I knew Inscription and cards weren’t going to be an option for me, but I did know that anyone who was lucky enough to create any of the Nobles cards was going to get super rich. The Nobles cards turn into one of four Greatness trinkets and these are, without a doubt, incredibly powerful to start off in this expansion.
So I had a plan that included mining and jewelcrafting. My plan was to get to Dalaran and start in on getting my Jewelcrafting tokens on day one, basically. The majority of the “good” cuts of gems require 3 JC tokens, which are basically rewards from the daily JC quests in Dal.
Problem: Dalaran requires you to do a quest at level 74 to gain access to the city. I was wholly unamused that I had forgotten this.
So what I did was I looked up when mages get the Dal portal. It’s level 74 (which makes sense, given the quest requirements). I spent a while watching mages ding 71, 72, 73… but by the time I went to bed on Monday, either no mage on my server was 74 or no one was responding to my whispers. (I tried two mages who were 74 and no dice.) So the next morning I logged on before work and whispered a couple more mages with something like “Hey! So sorry to bother you. Do you have the Dal port yet? If so, I’ll tip you 150g to port me there!” And so that’s exactly what happened.
So, once in Dalaran, I made it my hearth, then turned in the first JC quest and then did the daily. On Day 2, I had 2 JC tokens. Sweet.
Meanwhile, I was mining like crazy on Kurn. Very little questing, a TON of mining. As such, I found myself with a ton of Cobalt Ore and Eternal/Crystallized Earth. What do 4 Cobalt Bars and 1 Crystallized Earth get you? For an engineer, like Kurn, it gets you 1 Overcharged Capacitor. That’s the objective of a low-level quest in Borean Tundra and five Overcharged Capacitors are the objective of a Storm Peaks quest. Basically, people need Overcharged Capacitors. I had, to be frank, completely forgotten about this. Entirely. When I saw people asking for it in Borean’s General Chat channel, it clicked. “OH MY GOD, I CAN PROVIDE THIS.”
Folks, I have probably sold approximately 80-90 Overcharged Capacitors in the last 5-6 days. Prices have ranged from 27g apiece to close to 80g apiece, depending on the market’s fluctuations. At the peak, I was selling approximately 1-2 Overcharged Capacitors every minute. It was literally unlimited money. As I write this, I have sold five in the last ten minutes, and that’s slow for me. People are also happy to undercut me, so it’s important to check every few minutes while you’re selling to make sure no one has undercut you. It’s gotten so profitable that I’ve just started buying Cobalt Ore outright. I spent 258g or so on 60 ore. I smelted it into bars (it’s 1:1, unlike Saronite and Titanium which are 2:1) and, thanks to my mining, I have a ton of crystallized earth and it’s cheap on the AH, too. So if I then make 15 Overcharged Capacitors and list them at about 27g, that’s about 450g in sales, then that’s about 247 in profit, minus the AH cut of 5%, so about 227g in profit. I spend 258g and get it all back and a 227g profit. Really not bad at all.
However! The market is volatile! SO volatile! I was sometimes selling for almost 80 a pop, now around 26-30g each. So, it’s important to diversify your portfolio.
This is where jewelcrafting comes in.
On Day 3, Madrana learned her first “good” cut — Delicate Scarlet Ruby. Why 16 agility? Why not Bold and go with 16 strength? Strength gems are good for DPS warriors, DPS DKs and ret paladins, while agility gems are good for hunters, enhancement shamans, rogues and feral (DPS) druids. It seemed to me that I would hit a wider bunch of players with agility — including Kurn. Why not learn gem cuts that will benefit my other toon, right? Plus, Bold is a more obvious choice. There was at least one other JC on the server who was selling Bold, but I didn’t see anyone selling Delicates. I still believe, even a few days on, that there are only 4-5 of us on the server. I only just picked up my second good cut today from the vendor and I went with the Glinting Monarch Topaz. Why? Well, see above. All those agi folks also need hit, particularly at this time of the expansion when hit is rare to find enough of on gear, especially for melee folks who are dual-wielding (rogues, enhancement shaman). Plus, again, that particular gem can benefit Kurn. So now I can cut 16 agi and 8 agi/8 hit and I may be one of the only people on the server who can do both, catering specifically to the agi classes.
I could have decided to go for a meta gem recipe, which are 5 tokens each. Those will be around all expansion, after all. But my alchemy isn’t levelled up, so I’d have to rely on the AH to get the diamonds and such. Besides, there are already people selling Insightfuls and Chaotics, so I decided to hold off on those. I could have decided to go for a ring or necklace recipe (4 tokens apiece), but these won’t last the whole expansion. The gear, while useful now, will be crap in six months. Right now, people are tipping outrageously, but you’ve given up four tokens to rely on combines, because all of these recipes require Dragon’s Eye gems. These are only obtained by purchasing them from the vendor with, you guessed it, JC tokens. So you take your first four tokens and buy a recipe. Great. Then for four days, unless you want to pony up 500-700 gold for each Dragon’s Eye (at least on my server), you’re stuck only doing combines for people who may or may not tip, while you spend your daily token on a Dragon’s Eye. Not to mention the other mats you’d need to purchase, etc. And for what? Level 200 gear that will be completely outdated come Ulduar.
So I decided to go with stable cuts that will be good all expansion long, until epic gems come out. Your mileage may vary, check your server’s prices, and remember, it’s volatile as crap right now! What might go for 100g tonight might go for 20g tomorrow! Keep an eye on a market before you jump in and know it may shift dramatically without warning.
All right, so I’m making money from jewelcrafting and from engineering… what about mining?
Mining, you ask? Just mine ore and sell it or convert it to Overcharged Capacitors or send to the JC for prospecting, right?
Wrong. At 450 mining, you get Smelt Titansteel! It’s a 20h cooldown with really simple mats — 2 titanium bars (4 ore), 1 Crystallized Fire, 1 Crystallized Earth and 1 Crystallized Shadow. Titansteel bars go for ~550-700g apiece on my server right now. And if you don’t have the mats, you can sell your cooldown for up to 300-350g! (I’ve seen very desperate people looking for a smelt tipping that much.) I’ve sold two bars, one for 670ish and one for 600 even, plus made a 200g tip. Totally worth it right now.
I got to 450 mining by virtue of doing laps in Sholazar Basin… at level 70. Yep. Cannot recommend it on any other toon than a hunter or a rogue. Feign Death (or vanish) is basically required and I’ve still died a ton of times. Also, don’t be dumb like me. Buy a vellum on the AH for Enchant Gloves: Advanced Mining. I passed not one, not two, but three Titanium nodes in Sholazar when I was at 446 mining. You can’t mine it ’till 450, so imagine my displeasure when I saw three nodes that I could have mined if only I had that enchant on my gloves! At this point, I’m also sending Saronite Ore to Madrana to prospect if the cost of a stack is under 50g or so. If I can sell at stack for 75+, it goes to the AH. I’m not smelting it yet, but I’ll be looking at those prices too. If you can get two ore for cheaper than 1 bar, you can make a nice little profit for your time spent smelting.
Finally, why haven’t I touched alchemy? Well, I don’t have an herbalist anymore… but also, no one is raiding right now. So I have a bit of time to start in on that. Flasks, of course, will be popular, as well as potions like Potion of Speed, Indestructible Potion and such, plus things like Mighty Frost Protection Potion, for fights like Sapphiron in Naxxramas.
Additionally, I have a level 1 toon in Stormwind. With the advent of guild banks, tons of people are always looking for people to sign their guild charters for their own personal guild banks. So run a level 1 toon from Elwynn to Stormwind or wherever to Orgrimmar and if you see someone advertising for guild sigs, go for it. I get 5-10g per signature. Now these guilds get formed rather quickly, so after a day or so, I’ll log in on that toon and if I’m still guilded I’ll /gquit and sign another charter. If I’m not guilded, the guild probably formed and I got kicked (which is fine). So I’m then free to sign. I’ve made at least 50g doing this. Every little bit helps!
How are you making money in this expansion so far? Are you remembering old tips and tricks? Are you just questing? Tell me how you’re going to earn your 1k for Cold Weather Flying!
All right, folks, we’re coming up to the launch of Wrath Classic, so this will be an overview of Gems & Enchants for Holy Paladins.
But before we get into it, I did it. I dropped Herbalism and picked up Jewelcrafting and have gotten it to 368, which is close enough to maxed out for me. It’ll be cheaper to get to 375 with Wrath materials, but I’m pretty glad I made the decision to pick up Jewelcrafting. I think it would have super bothered me if I hadn’t. All-told, it wasn’t too bad. The worst part was the mithril. Oh god, the mithril. It was also super expensive at the AH. So I got on Kurn and spent a couple of hours doing laps around The Hinterlands. Yo, that was painful. But it saved me about 300g on the AH. So my total cost was around 800g or so, out of the ~2000g I had. Plus I was able to recoup some costs with leftover mats or things I created.
All right, so gems is probably the best place to start here.
That’s basically the size of it. If you get more intellect, do it. Let’s dive into the details!
Surprisingly, there are a few different meta gems that are interesting.
Insightful Earthsiege Diamond – This is pretty much my top choice of a meta gem throughout Wrath, but in reviewing things, some others look neat, and I’ll get to them. Despite the tooltip, it appears as though this gem restores 600 mana when it procs, which is double the 300 mana it’s thought to give. I’m not sure if they’ve fixed this in Wrath or whatever, but if it does restore 600 mana when it procs, this is great. Bear in mind that this procs on spellcast. Basically any spellcast. Beacon of Light. Sacred Shield. Divine Favor. Divine Illumination. Flash of Light. Holy Light. Etc etc etc. The more you cast, the more mana you get back.
Requires at least 1 Red, 1 Yellow, 1 Blue gem. Now here’s the thing about meta gem requirements like this. This is all three colours. You can use a single prismatic gem to satisfy the requirements of the meta gem. An Enchanted Tear will grant +4 to all stats, for example, which is (and let’s be fair), super underwhelming. But it alone will meet the requirements of the meta gem! This means you do not need a Reckless Monarch Topaz or a Luminous Monarch Topaz (which are orange) to meet a red gem requirement. Nor do you need a Royal Twilight Opal (which is purple) or a Dazzling Forest Emerald (which is green) to meet a blue gem requirement.
And, most importantly, a prismatic gem does not need to go in a prismatic socket!!! The Eternal Belt Buckle is a prismatic socket, but you can put anything (except a meta) into that socket, and you can put a prismatic gem into any gem socket (except a meta socket).
Let’s look at an example, using the Gear Planner from Wowhead:
In this gear planner example, I have the Helm of Purified Thoughts, the Titanium Spellshock Necklace and the Ferocious Pauldrons of the Rhino and I have the Insightful Earthsiege Diamond in the helm. Let’s look at the other socket in the helm.
It’s a blue socket and the socket bonus is +8 intellect. Now, we can ignore this and drop in a Brilliant Autumn’s Glow, or we can put in a Dazzling Forest Emerald, which is 8 intellect and 4mp5, for example. If we ignore the socket colour and bonus and we put in 16 intellect, we get 16 intellect. If we put in the Dazzling Forest Emerald, we get 16 intellect and 4 mp5. So to me, the right choice for this socket is a Dazzling Forest Emerald as we get the same amount of intellect that we would with a Brilliant Autumn’s Glow plus the 4 mp5. So let’s put that in there and look at the updated planner.
Next, let’s look at the necklace. It’s a red socket with a bonus of 4 intellect. Underwhelming. Putting in a Luminous Monarch Topaz (9 spellpower and 8 intellect) is less intellect than just dropping in a Brilliant Autumn’s Glow. So, 16 int it is and here’s the updated planner.
Finally, let’s look at the shoulders. Yellow socket and the socket bonus is 6 stamina. Also underwhelming. But it’s a yellow socket, so we may as well drop in a Brilliant Autumn’s Glow for the 16 intellect and now we have an extra 6 stamina. Whee.
If you hover over the meta gem, you can see we’re missing a red gem. We have not yet activated the meta. If you have no other sockets on your gear, it would be best to put in the Luminous Monarch Topaz into the necklace because it activates your meta. No other reason to do that. But let’s take a look at a more geared person with an updated planner link.
You can see here that there’s not a ton of sockets in this gear. Do we care about +9 stam as a socket bonus on the legs? Nope. Do we care about the +6 spirit on the chest that comes from the socket bonus? Absolutely not. But, if we have to use a Luminous Monarch Topaz anyway, why not take advantage of the socket bonus in the necklace? I get 9 spellpower and 12 int from that gem in that socket, with the bonus. Then, I can add a Brilliant Autumn’s Glow to the Eternal Belt Buckle socket. Doing it this way activates the meta and it gives us the max intellect by getting the socket bonus from the necklace.
So when to use an Enchanted Tear? Well, if you lack sockets, for one. For another, if the bonuses aren’t good enough to put in other gems. The other good thing about the Enchanted Tear is that it will always ensure this meta gem is activated. Always! Swapping gear can mean changing gems and bonuses and sometimes you’ll raid an entire raid week without your meta being activated… So be on top of things for sure and don’t forget to use a prismatic gem if all else fails to activate your meta.
Another meta gem possibility is the Ember Skyflare Diamond, which requires three red gems. You may think this is great, 2% more intellect? AMAZING!!! And you would be kind of wrong. If I had that meta in my gear planner paladin, I’d have less intellect than I have with the Insightful and I’d need to change out some Brilliant Autumn’s Glows for other gems to get the three red gems requirement. So let’s see what that looks like here in another version of the planner.
I’ve changed the meta and the gem in the helm. The gem is now a Royal Twilight Opal because it gets us the 8 intellect from the bonus and it counts as a red gem because it’s purple. I’ve still got a Luminous Monarch Topaz in the necklace. Then, I’ve swapped out the Brilliant Autumn’s Glow in one of the leg sockets with a Luminous Monarch Topaz. This gives me… 9 stam. Why didn’t I go for the socket bonus on the chest, instead? Spirit is useless. Stamina may keep you alive, one day. (I remember being ice blocked on Heroic Sindragosa with like 100 health left. Do not overlook the importance of stamina as a “nice to have” stat.)
So I have a total of 1017 intellect now. And my meta gem is active. And in my prior version, I had 1040 intellect.
Messing with the gems and gaining 2% intellect granted me a net loss of 23 intellect. 2% of like 1000 intellect is 20 intellect. This is not as huge as you think it might be, at least not at this point in the expansion. Let’s say you have roughly 30,000 mana (~1700 intellect), you’re still only getting 34 more intellect with that gem. At 15 mana points per 1 intellect… that’s 510 mana. Not ideal, not when you can get 600 mana back every time the Insightful Earthsiege Diamond procs. So definitely rule out this one.
Relatedly, the Beaming Earthsiege Diamond is also no good. 2% intellect is greater than 2% mana because Divine Intellect, which increases our intellect by up to 10%, is based on intellect and not mana. If given a choice, as a holy paladin, to pick something with intellect or mana, please pick intellect!
Tireless Skyflare Diamond, requires at least 1 Red, 1 Yellow, 1 Blue gem. 25 spellpower and a minor run speed increase? You must think me mad! But no, I’m not. Minor Run Speed Increase is a game-changer in this game. I’ll get into that a little more with enchants later on. Long story short on this one, though, it’s easy to activate (one Enchanted Tear), 25 spellpower ain’t bad, and run speed is godly. This is also likely to be cheaper. So don’t completely rule this one out, just know there are better ways to get run speed and Earthsiege is still better.
Revitalizing Skyflare Diamond, requires at least 2 Red gems. Well, 11 mp5 doesn’t wholly suck, but the Earthsiege is better for mana regen. (The procs mean about 50-75 mp5 depending on how much you cast.) But what about that 3% increased critical healing effect? That means it doesn’t “proc”, it just adds 3% healing to any critical heal. Probably best-used for a disc priest (what with their fancy shields). But what about us paladins? Let’s do some math!
In my crappy healing gear at level 70, my Flash of Light will hit for about 1579 and will crit for about 2428. Holy Light hits for about 5000 and crits for 7331 or so. Holy Shock hits for 2267 and crits for 3288. So let’s look at these numbers if there was 3% additional healing to the crits.
Spell Normal Crit 3%
FoL 1579 2428 2501
HL 5000 7331 7550
HS 2267 3288 3387
So the difference on FoL is roughly 73, HL is 219 and HS is 99. Note that this is a very small sample size and results may vary, etc, etc. What I’m saying is that 3% additional healing to crits is not presently a lot. Again, this may change later in the expansion, but at the start? Nope. Not this one.
And that’s it for gems and metas and such. Basically, do whatever you can to activate your meta gem, ignore any socket bonuses that don’t give you at least 16 intellect after you put in a matching gem (unless it’s to activate your meta gem) and go forth and enjoy your intellect.
Oh, and if you’re a blacksmith and have extra bracer and glove sockets, MOAR INTELLECT!!! (You also have more flexibility to activate your meta.)
Shockingly, this is largely the same as gemming! Intellect! All the intellect! Is there more intellect? Please, give me more intellect!
Okay, here’s the gear planner link for the enchants.
Helm: Blissful Mending because 20 crit rating is not quite even 1% crit and 10 mp5 is just more reliable and useful.
Shoulders: Master’s Inscription of the Crag for the same reason as above.
Cloak: Ugh, these are awful choices. If you’re not a tailor or engineer, gotta go with Speed (15 haste)
Chest: Powerful Stats (+10 to all)
Wrist: Exceptional Intellect (+16 int)
Gloves: Exceptional Spellpower (28sp)
Belt: Eternal Belt Buckle
Legs: Sapphire Spellthread (50sp/30 stam) because spirit is useless
Boots: Tuskarr’s Vitality (15 stamina and minor run speed increase) because run speed increase > all other stats. It is SO much easier to dodge the lava wave on Sarth, or do the Heigan dance, or dodge the crash in TOC, or any number of other things. GET RUN SPEED. Engineers have Nitro Boosts, but it’s on a 3m cooldown which may not be enough for some of these scenarios. Personally, I would rather a persistent run speed increase than one on a cooldown.
Rings: If you’re an enchanter, greater spellpower is the way to go. If you’re not an enchanter, you cannot enchant rings.
Weapon: Greater Intellect (30 int)
Shield: Greater Intellect (25 int)
Whew. And that’s it, folks. Next post about holy paladins in Wrath will cover T7 gear that you want.
In the meantime, I wish you a pleasant time in Northrend. See you out there in Howling Fjord or Borean Tundra!
In Vanilla WoW, I had a hunter named Kurnmogh. Kurn was my main. Did everything with him. I was a skinner and leatherworker and got Finkle’s skinner and skinned Core Hounds (when people would remember to loot their bloody hounds!) and I enjoyed farming Black Dragonscales for the Black Dragonscale Mail set…
And I created a paladin, Madrana, and decided she should get herbalism and alchemy.
When Burning Crusade arrived, I elected to drop alchemy in favour of jewelcrafting and drop skinning in favour of mining. So Kurn would supply Madrana with ore until I could afford to just buy ore outright.
It worked nicely but I swapped Kurn back to skinning to supply my own leather for leatherworking.
Classic WoW saw me actually change things up. I rolled a hunter, Kurnmogh, who was a miner and an engineer. And Madrana became… an herbalist and alchemist. Okay, so I didn’t really change things there. But I didn’t pick up JC when BC Classic came out. So now, a week away from Wrath Classic, I’m sitting here with mining/engineering and herbalism/alchemy on my two level 70 toons. I also have a level 62 toon who is also an herbalist/alchemist. (Sue me, I like transmutes in the later expansions.)
While perusing the various pieces of gear available for holy paladins, I deliberately skipped out touching things that are available to people with specific professions.
And then, this weeekend, I was going through the professions and found… the Figurine – Sapphire Owl.
Okay, to be clear, it’s not like I didn’t know about it. As a JC through from BC to present day (even if I don’t actually play retail much), I knew about the Sapphire Owl. I used the Sapphire Owl in Wrath.
I didn’t remember how good it was until I looked up the stats. +42 intellect? Two sockets? Add 16 int in each and you have a trinket with 74 intellect that will restore 2340 mana over 15 seconds every five minutes. Now the mana restoration isn’t all that amazing, let’s be fair. A Runic Mana Potion is basically double that. And, later in Wrath (Ulduar, while facing Vezax), I remember having a mana pool of over 30,000, fully buffed, with a Flask of Distilled Wisdom. So, like, 2340 mana is not the selling point. The 74 intellect is the selling point. I even used that trinket (along with my Pendant of the Violet Eye) for that fight, because it’s all about the size of the mana pool.
So now I’m looking at my toons… Kurn is 70 and mining/eng, Madrana is 70 and herb/alch and my priest is 62 and herb/alch.
So maybe I should make Madrana a JC…
I’m not going to be able to afford a Darkmoon Card: Greatness. I will probably make myself a Mercurial Alchemist’s Stone, but there are no other trinkets with any intellect on them in Phase 1. The next phase, Phase 2, has two nice trinkets, one from Algalon, and one from Mimiron. In Phase 3, there’s Tears of the Vanquished, off the Black Knight in TOC, which all of my lowbie healers used. But in Phase 1? Just the Greatness card and the Figurine.
But am I even going to play that much?! No idea. So not sure if it’s worth it!
For anyone playing a holy paladin seriously, though, I highly recommend Alchemy and Jewelcrafting as professions. Engineering is interesting too, if only for the haste tinker on gloves, which you can use every minute. Early in the game, the haste will be useful, but could be overkill later in the game when you naturally hit having a 1s global cooldown.
The reason I stick with alchemy is the mercurial stone that is a solid trinket to start with and gives you 40% more mana per mana potion. Instead of ~4300, we’re looking at about 6k mana per potion with the stone equipped. That is not bad. Plus, you get the Mixology perk, which is super nice.
If you decide to power-level alchemy or JC, check out the guides at wow-professions.com.
So, what do you think of my choices? What are you going to enter Northrend with as your professions? Let’s hear it!
Friends, Raiders, Paladins, lend me your ears! Or, well, I guess eyes, really, right? Anyhow, here is my pre-raid loot list for Wrath Classic. Please bear in mind that it’s not a “BiS” list, for the most part. The reason for that is that Wrath opening tier content isn’t very difficult and you can definitely get through large chunks of it with some crappy gear. Looking back, the only fight I actually struggled on with my crappy gear was Sartharion with three drakes up. Basically, don’t worry if you don’t get a ton of this gear. Aim for it, but don’t wig out if it doesn’t happen, okay?
My stat priority is:
Additionally, I will prefer plate to mail, leather or cloth on this list. If a lower armor class is on the list, let the appropriate classes have a shot at it first. Don’t be a jerk.
Oh, and no PVP gear, either. Please, for the love of all that is holy, do not go healing in dungeons with PVP gear. (Or tanking. Or DPSing.)
Finally, avoid hit and spirit. Period.
Yo, let me say that our plate choices here are not great. We’ve got three main choices, barring engineering options:
Faceguard of the Hammer Clan: Drops in Heroic Ahn’kahet from Jedoga. The worst of the three options, as it lacks a meta gem slot. Still, if you can’t get the other two…
Helmet of the Constructor: Drops in Heroic Utgarde Keep from Skarvald. Decent, but nothing to write home about. You can ignore the socket bonus, just make sure you get the meta gem requirements met. (More on gems and enchants in another post.)
Helm of Purified Thoughts: Feel like grinding some rep? Sure hope so! This is available when you become exalted with the Argent Crusade. The socket bonus is more intellect, so you may want to consider that.
Slightly better options here, especially if you can afford the JC neck.
Amulet of Dazzling Light: Drops off Anomalus in Heroic Nexus. Strictly average, but meh, better than nothing. (And, trust me, you will be hanging out in Heroic Nexus a lot, unless you’re super lucky.)
Lattice Choker of Light: Available from the badge vendor in Dalaran. Nothing to write home about, but better than the Amulet above.
Titanium Spellshock Necklace: Stat-wise, this isn’t too different from the other two… but it has a socket. Add 16 int there and this comes out ahead by a wide margin.
I feel like Blizzard hated us over a decade ago and still hates us…
Ferocious Pauldrons of the Rhino: More plate, dropping from Gortok Palehoof in Heroic Utgarde Pinnacle. Bonus: they have a socket, so this is effectively 60 intellect.
Dark Runic Mantle: This BOE set of cloth shoulders drops out of Heroic Halls of Stone and have a socket, which makes this worth about 60 intellect. Plus they have haste, so I’d put them just above the Pauldrons.
Spaulders of the Violet Hold: These mail shoulders drop off Cyanigosa in Heroic Violet Hold. LET A RESTO OR ELEMENTAL SHAMAN TAKE THEM. If there is no resto/ele shaman in your group, grats. These come in at 58 intellect after gemming, but they have haste! So grab these if you can.
Yowza. Legitimately two choices prior to raiding.
Ancient Dragon Spirit Cape: This comes out of Heroic Oculus, which are two words that make me shudder violently. If you are exceedingly poor, this is your choice. Otherwise, pony up for…
Wispcloak: Some farming of eternals, some other mats, a Frozen Orb, and go to your friendly neighbourhood tailor. Or just go to the AH.
Lots of choices here, so I’ll just stick to the top four.
Ornamented Plate Regalia: Drops from Ymiron in Heroic Utgarde Pinnacle and has two juicy sockets. That’s 92 intellect on this puppy.
Insect Vestments: This leather chest drops from Anub’arak in Heroic Azjol-Nerub. Please, let druids take this over you. That said, gemmed up, this provides 92 intellect as well, plus a tasty bit of haste!
Drakewing Raiments: This cloth chest drops from Drakos the Interrogator in Heroic Oculus. (shudder) Let cloth-wearers get this before you, please. That said, gemmed up, this will give you 101 intellect and a chunk of haste.
Robes of Crackling Flame: This cloth chest is a purchasable reward when you hit exalted with the Kirin Tor. Yes, it has less intellect than the other two options here, but it has 42 haste, 104 spellpower and 33mp5 which should make up for it. Plus, you’re not stealing from a clothie.
Again, lots of choices (unlike, you know, Tier 11 in Cataclysm content…), so here’s a few choice ones.
Azure Cloth Bindings: These cloth bracers drop from Cyanigosa in Heroic Violet Hold. Nothing to really write home about. Let a clothie have them before you take them, folks.
Limb Regeneration Bracers: These mail bracers drop from Prophet Tharon’ja in Heroic Drak’Tharon Keep. Let a resto/ele shammy have these before you snag them, please. The haste is very nice.
Bands of Fading Light: Plate bracers! That have a socket! And haste! What sorcery is this?! Grab them from Dragonflayer Seer in Heroic Utgarde Pinnacle. Despite being blue, these are just a little weaker than the Limb Regeneration Bracers and they have a socket, which is really very nice and makes this the winner in terms of total intellect. There’s more spellpower on the LRB, and slightly more haste, so this is kind of a toss-up, but at least a shammy won’t ninja this from you.
Web Winder Gloves: These BOE plate gloves are a zone drop in Heroic Ahn’kahet and should be easy to snag on the AH. No socket, but they have haste.
Grips of Fierce Pronouncements: Are you exalted with Wyrmrest Accord? Check out these mail gloves which you don’t have to fight over with a shaman! Just a bit more intellect than the WW gloves above and no haste, but some beefy mp5.
Traditionally Dyed Handguards: These cloth gloves have a socket, with a non-crappy bonus that you’ll easily activate with a 16 int gem in there, so this is effectively 69 intellect and 48 haste. They drop from General Bjarngrim in Heroic Halls of Lightning. Please let a clothie get them before you.
Bear in mind that all belts can have Eternal Belt Buckle, which adds a socket to it!
Sjonnir’s Girdle: Drops from Sjonnir the Ironshaper in Heroic Halls of Stone, to no one’s surprise. Without a socket, this isn’t as great as another belt could be, but it’s got some beefy mp5, so if you’re struggling a bit with mana, this isn’t a bad choice.
Girdle of Ice: On the other hand, this belt has a socket. So if we gem it with 16 int and then add the belt buckle, we’re looking at 76 effective intellect. Too bad it’s got crit on it, but it’s not bad. It drops from Ormorok the Tree-Shaper in Heroic Nexus. (Again, you’ll probably be spending a lot of time there.)
Magroth’s Meditative Cincture: I probably could have just ignored the other two options because this is what we want. A bunch of int with the socket as well as the belt buckle, plus haste? Yes, please. This one.
There are a lot of legs we can wear, but these are the two that really stuck out to me.
Shardling Legguards: Plate legs off of Krystallus in Halls of Stone, and they have a socket and haste. Not a bad choice by any means.
Leggings of Protective Auras: Two sockets and a ton of haste on these plate legs mean you’ve effectively got 100 intellect on them. Drops off Ley-Guardian Eregos in… Heroic Oculus. (shudder)
Sabatons of Erekem: Theoretically, these plate boots drop off one of the random bosses (Erekem) in Heroic Violet Hold. If they do, you’re looking at 73 int and a bunch of mp5, so not awful. That said, the chance of seeing the boss they drop from is low and then seeing the boots drop is… well, you may be luckier than me! That said, there are other, easier options for boots.
Sandals of Crimson Fury: Are you exalted with The Wyrmrest Accord? Then you can buy these cloth boots with 66 effective int and some nice haste.
Revenant’s Treads: No socket here, but at least they have haste and you can probably find them on the auction house or get mats for a leatherworker to craft them for you.
Good gravy, so many rings.
Signet of the Kirin Tor: If you’re rich, this is pretty great! If you’re not rich, keep reading.
Signet of Hopeful Light: Here’s hoping (haha, get it?) that you’re exalted with the Argent Crusade to pick up this ring with a nice amount of intellect and haste.
Annhylde’s Ring: This ring with haste on it drops from Ingvar the Plunderer in Heroic Utgarde Keep.
There are some other options, but these are some of the best-itemized ones, I think. You could also look at Band of Guile, which is not (to my surprise), an agility ring. It drops in the chest in Heroic Culling of Strat. It’s basically equivalent to Annhylde’s Ring, so these four options should be plenty.
Basically, if you can swing it, you need Darkmoon Card: Greatness. I mean, you don’t need it, but holy cow is it nice. Other options:
Spark of Life: From Sjonnir the Ironshaper in Heroic Halls of Stone. Haste and some mana regen? Not bad.
Je’Tze’s Bell: Northrend world drop, so check your AH!
The Egg of Mortal Essence: Vendor trinket, so you should be able to grab this.
Gavel of the Brewing Storm: You can get this 1H mace if you’re revered with Wyrmrest Accord.
But… Remember I said you’d be spending a lot of time in Heroic Nexus? This is why.
War Mace of Unrequited Love: Off Keristrasza in Heroic Nexus. Good luck and godspeed to you, paladin.
Now listen, I have always preferred shields. I don’t like being smacked in the face by a boss, thank you kindly, so we’re just going to look at shields. 3 options right off the bat, in rough order of preference:
Facade Shield of Glyphs: Drops from Krik’thir the Gatewatcher in Heroic Azjol-Nerub. It’s better than no shield, IMHO.
Zom’s Crackling Bulwark: This is a BOE shield that is a Heroic Ahn’kahet zone drop. Reasonable stats, too.
Protective Barricade of the Light: Vendor shield. It has more of a variety of stats than Zom’s, which is why I would value this a bit more, but hey, if you get Zom’s, don’t worry about this and buy something else.
… like your libram! You will basically be using Libram of Renewal for the entire expansion. 113 mana off the cost of Holy Light is just too good. I think if you stick with the Holy Light playstyle, you’ll be using it all expansion and if you go with a spellpower/FoL build, you might want to use one of the PVP librams that increases spellpower for Flash of Light.
We’ll discuss enchants and gems and all that kind of “fun” stuff! In the meantime, what do you think about these gear choices? Comments? Questions? Have at it!